Ernest Cline: pop culture and science fiction

Who doesn't love a quest? Nine years ago Ready Player One by self-confessed geek Ernest Cline sent readers on a quest to solve pop culture clues hidden in a virtual realty game. The prize; ownership of the game itself. Steven Spielberg adapted the novel into a sleeper hit. It's game on again. Ready Player Two is the science-fiction sequel with a new quest and new ethical dilemmas that challenge the way we think about technology and how it affects our lives.

Who doesn’t love a quest?

Nine years ago Ready Player One by self-confessed geek Ernest Cline sent readers on a quest to solve pop culture clues hidden in a virtual realty game. The prize; ownership of the game itself.

Steven Spielberg adapted the novel into a sleeper hit. It’s game on again.

Ready Player Two is the science-fiction sequel with a new quest and new ethical dilemmas that challenge the way we think about technology and how it affects our lives.

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Ernest Cline: pop culture and science fiction
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